Releasing to Retail No Longer Means the End of Development
In just one console generation, DLC has gone from an obscure topic to one of the most important parts of the development cycle. However, not all content is created equal. What kind of expectations should a publisher have when it comes to DLC? Our reports help facilitate answers to this question, and a lot more.
We track well over 600 pieces of content for both Playstation 3 and Xbox 360 – among both retail and digital titles. These 600 plus pieces of content span hundreds of games, and have generated over $1 billion USD in revenue. What kind of games and content do we track? Most content can be viewed as “Macro-content”, which includes map packs, new episodes of your favorite games, as well as DLC expansion packs. From Call of Duty to Comet Crash, our list of tracked titles with DLC content is vast, with unit sales of 1,000 to well over 1,000,000, we have you covered.